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Yeah, tough luck. Every implementation of it that Ive seen always seems to introduce a noticeable performance hit. Meanwhile, you can just liberate the game and not deal with any of that.
I would hope that’s the case, but as I mentioned in another comment, I’ve actually seen a case where a Denuvo-addled game was cracked, then the cracked version stopped working at some point (seemingly after a certain calendar date or a certain time after installation, because it definitely wasn’t based on in-game progress), necessitating an updated crack.
The game is Shining Resonance Refrain, if you’re curious.
Maybe the new crack actually succeeds at really defeating the DRM? Who knows. (Though I also remember it saying something like you gotta skip a certain cutscene or else it’ll crash. But, let’s say we excuse that.)